- The three farmers
- Mr Fox
- The shooting (and plan)
- The terrible shovels / The terrible tractors / The race
- "We'll never let him go" - plan to kill (again)
- The foxes begin to starve / Mr Fox has a plan
- Boggis's Chicken House Number One
- A Surprise for Mrs Fox / Badger
- Bunce's Giant Storehouse / Badger has doubts
- Bean's secret cider cellar / The Woman
- The Great Feast
- Still Waiting
As I am multi-rolling as three different characters, I really have to vary my positioning on these scales so the audience can tell a clear difference between my characters. Below I have stated what decisions I have made with each of my characters and I have explained why:
- FOX CUB:
- A) Very light: As my character is very young here my movements will be light to show agility and childlike energy.
- B) Sometimes direct: When my character is not with her father, I think she would be very indirect as she is not worldly-wise. However, when she is with her father, she is inspired by him and copies him.
- C) Both sustained and sudden: When playing or hearing a noise my movements would be sudden and cautious. However, when with her father, my character would feel more relaxed and would nestle in to him more for comfort.
- BUNCE:
- A) Very heavy: Bunce is a pot-bellied dwarf. He has very short legs so would do a kind of waddle as opposed to a walk.
- B) Mainly direct: He very much follows Bean but still knows where he is going and goes with a purpose.
- C) Quite sudden: This will be to show my character's short and beastly temper.
- RAT:
- A) Very light: To show her size and sly nature.
- B) Very direct: To show her authority and importance,
- C) Mostly sustained: To show cunning and sly nature, but sudden when noises are heard.