Saturday 9 July 2016

"Dr Faustus" - Marlowe (24) (Sins // Hospital)

Sins:

Today we finally completed our sin section. We worked out where we ended for our lust section and took it from there. We didn't want to over-complicate the last two sins as we had complicated the Wrath and Lust sins. However, we did know that we wanted Greed to be fairly fast paced, as Lust was quite slow. We decided that we would use a lot of Frantic Assembly's "round-by-through" movements as these are ideal for travelling and duets, which is something we wanted a lot of in this piece. As Rob and I ended with each other for Lust, we do a duet section of these movements, whilst Charlie and James do a duet up the other end of the traverse. Mine and Rob's duet shows manipulation (as he pulls me up) and then disregard as he walks under my arm, to them walk towards James (to begin a duet section with him). I am them "pulled" towards Charlie by him miming pulling a rope. This also shows manipulation. He catches me as I fall towards him, then he spins round and I steal from him whilst his back is to me - this shows deceit. I then move on and do a duet with James that shows us fighting to gain authority over the other one. We end this scene by doing a lift with Charlie and putting him on the ground - this shows that Greed has been the death of Charlie.

We then go straight into our sin of Envy. For this scene, we really use the blocks to create levels. As the central block is higher than the other blocks, we decided that we could be symbolic by fighting each other (i.e. pushing each other off of the surrounding blocks to prevent each other from getting to the "top spot"). Whilst James, Rob and I are fighting, Charlie shall walk around us all. As the three of us are so focussed on preventing each other from reaching the top spot, we forget about Charlie, who walks over us all and stands on the top block. We then step down and bow down to him.

Hospital:

We have created a movement section on page 20. We begin this section fairly naturalistically. It begins with Faustus lying down on three stage blocks, positioned in one line to look like a hospital bed. We have a fourth stage block positioned next to the three to act as a chair. The music we have chosen begins with about 20 seconds of strange abnormal sounds and there shall be a complete black out - this will confuse the audience and a tense atmosphere will be created. Charlie shall walk in after a while and mime checking a clipboard at the end of Faustus' bed - as if he is checking charts as a doctor. However, he shall exit by spinning. The purpose of this is to lure the audience into a false sense of security - they will think that the following scene will be fairly normal, but Charlie's exit will suggest that it shall be abstract, confusing and shocking. We have picked a number of different things that happens in a hospital, but we shall perform them in an abstract style - e.g. I give Faustus an injection by holding a syringe in my teeth and doing a handstand right next to him. We all perform at least one of these unusual movements, and then we all join in for the last section. Charlie checks Faustus' heart with a stethoscope - on each heartbeat, we all make two sudden leans back and then come back in. We do this a few times but on the last one we all disperse. Faustus then has a naturalistic section where he looks around for a moment. This relieves the audience as well.

For the scene directly after, I thought that we could form a mini traverse within the actual traverse by using the stage blocks. I thought this would be a good idea as Valdes, Cornelius, Scholar and Murdock are awaiting Faustus' "floor show" - so they shall be Faustus' audience, forming a show within a show. However, I suggested that the sides of the mini traverse are not directly opposite each other, and are in fact diagonally opposite, to ensure that the characters can be seen by the other side of the traverse.

This is as far as we got this lesson, but next time we shall work out how we shall end our play and run scenes we haven't yet done.

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