Sunday 31 January 2016

Devised Unit - Chasing Pavements (10) (Progression // Ideas // Research)

This lesson was mainly discussion based to stop and look at what we have so far and what we plan to do next. We were worried that our piece was ending up too movement based so we broke our scenes down in to categories to see exactly what we have. So far our piece is shaping up to be fairly equal in terms of involvement of movement, dialogue and soundscapes; however, we don't want our piece to be too movement based so we have decided that we shall create more scripted scenes to explore characters in more depth to enable us to explore the issues of abortion and teenage naivety in greater detail.

As a way to include dialogue, Kat came up with the idea of having a game show to decide whether her character was going to have an abortion or not. Firstly, we came up with the idea of changing "The Weakest Link" to fit the theme of abortions, however although we thought the host would be effective and debates could arise, we decided against it as there are too many people involved and it wouldn't be focused on our main character. Our next idea was doing our own version of "Who wants to be a millionaire". We thought this idea could work quite well as it would be focused on our main character, and we could phone a friend (the female character's best friend) but thought we would be over complicating it when it came to the "50:50" and ask the audience. Also, we wouldn't know what questions to ask. Finally, we came up with the idea of doing our own version of "Deal or no Deal" - or "Keep or no Keep" as we like to call it. We liked this idea as it would be focused on the main character and we could incorporate the majority of the aspects from the show. The "banker" could be called the "terminator" as he will ultimately terminate the pregnancy. I would be the host, whilst Robert and Kat would be contestants. Furthermore, this idea enables Kat and I to be the same character still - with Kat being the pregnant girl whilst I am the other side of her mind.

We want our game show scene to make the audience feel a little bit uncomfortable. Ollie and I then remembered a scene we did together at the beginning of the course from a futuristic play called "Ten Tiny Fingers - Nine Tiny Toes" by Sue Townsend. The scene we performed was about two pregnant women (Dot and Lucinda) who were both being forced to have an abortion (Dot because she is from the bottom class and Lucinda because her baby was missing a toe). The nurse in this scene is called Orderly. Orderly has no morals nor any understanding of how the women must be feeling. Orderly is completely heartless and doesn't see anything wrong with abortions at all. Orderly moans at the women for crying, stating the they were making an awful noise. Conveniently, Ollie performed this role when we did this scene so already knows how to characterise this type of role, so Ollie would work very well as "the terminator".

In addition to making the audience feel uncomfortable about the topic being discussed we want to "glam up" the topic in a completely inappropriate way (without offending anyone though). We got inspiration for this idea from the programme "Hunger Games", in which each contestant is introduced in an over-the-top way despite knowing that only one of them shall survive. We want the audience to be shocked at how such a topic is presented: for example, in "Hunger Games" one woman was being forced to fight to the death with her
fiancé, so they put her in her wedding dress and made a do a twirl for them. Another example of "glitter and glam" when not appropriate is how Herod treats Jesus Christ in Herod's Song from Jesus Christ Superstar. We want to use this idea of making a serious topic sound like a game to make the audience question what they see and think.